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Armor Class (AC) helps protect the player from damage and is increased by wearing armor or enchanted jewelry, and increasing Dexterity. Heavy armor tends to have a higher AC than light armor.

FormulaEdit

Armor Class can be determined using this formula:

AC_{Total}=2*AC_{Armor}+\frac{Dexterity}{10}
Where AC_{Total} is your final AC
and AC_{Armor} is the sum of the AC displayed on all equipped armor

EnchantingEdit

Through enchanting, AC can be increased.

  • Fortify AC: 1 AC per 20 storage
  • Fortify Attribute (Dexterity): 1 AC per 10 points of dexterity (250 storage)

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